Work/Games

Ziggy Dash

A dog-park runner where a kid and a pug jump poop, grab bones and get faster the longer you run.

Ziggy Dash screenshot
Client
Miles Media
Type
Endless runner game
Date
Sep 2026
Status
Live

Ziggy Dash began as a simple dog-park runner on the old Ziggy Games page. Miles Media wanted it rebuilt with more detail and better physics, so it feels good to play and keeps getting harder.

  1. Redrew the whole game in code, with detailed characters, two worlds (the park and the neighborhood) and no image files to download.
  2. Gave the runner real physics: variable jump height, a double jump, slopes, ledges and bonks off walls.
  3. Made the game speed up every 150 meters, with Easy, Medium, Hard and God mode starting at different speeds.
  4. Gave the pug her own moods, so she trots behind, dashes ahead or stops to sniff and the gap keeps changing.
  5. Added a slow-motion slip when you step in poop: the runner flips upside down and splats land on the screen.
  6. Wrote a test bot that plays every level pattern to prove each one can be cleared, and kept the original game playable.
  • Two worlds
  • Four difficulty modes
  • Speeds up as you run
  • Works on phones and tablets
  • Original version kept

Rebuilt and live in late September 2026. The original version is still playable from the title screen.

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