Work/Games

Ziggy Bonk

A cartoon ragdoll brawl where you windmill your arms to knock toy robots off a deck, then spend coins on silly weapons.

Ziggy Bonk screenshot
Client
Miles Media
Type
Ragdoll brawler game
Date
Oct 2026
Status
Live

The idea was an original take on the ragdoll brawlers popular online: friendlier, with cartoon paint instead of blood, its own characters, and full touch controls and full-screen play from the first build.

  1. Built the physics from jointed ragdolls, so arms and legs flop, swing and spin when you windmill.
  2. Made 24 levels with moving platforms, swings, spikes, bumpers and spinning wheels, ending with a king robot.
  3. Added a weapon store between levels, with silly gear like a rubber chicken and a pool noodle, paid for with coins.
  4. Used cartoon paint splatters in a color you choose, instead of blood.
  5. Set touch controls with a joystick on the right and a Grab button on the left, plus keyboard and full-screen play.
  6. Added skip-level and coin buttons so nobody gets stuck on a hard level.
  • 24 levels
  • Weapon store
  • Cartoon paint splatter
  • Touch controls
  • Full-screen play

Live since October 7, 2026 and now 24 levels long, with one toy robot per level and a store of silly weapons.

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